Nick has been a pioneer in the application of virtual reality (VR) technology to motorcycle development.
Using Gravity Sketch, Nick can collaborate remotely with designers all over the world in developing motorcycle concepts in a way that other poly modeling software such as Alias/Blender using a 2D monitor interface simply cannot match. Being able to truly appreciate the model at full size in front of you through a true 3D digital interface, gives infinitely better results in a much faster time.
Check out the new website for all things VR Modelling – Sculpt 3D
Need training in Gravity Sketch? Nick is a certified instructor. Find out more.
If you have access to a VR headset, get in touch and we can set up a demo.