Nick has been a pioneer in the application of virtual reality (VR) technology to motorcycle development.
Using Gravity Sketch, Nick can collaborate remotely with designers all over the world in developing motorcycle concepts in a way that other “flat monitor, poly modeling” software such as Alias/Blender etc simply cannot match. Being able to truly appreciate the model at full size in front of you with the associated depth perception of binocular vision, gives infinitely better results in a much faster time.
Need training in Gravity Sketch? Nick is a certified instructor. Find out more.
If you have access to a VR headset, get in touch and we can set up a demo.
Watch the videos for some insight into the process.
The first is a webinar that Nick conducted with Gravity Sketch which explains a little bit about how Nick works, and primarily why VR modelling provides a better alternative to clay modelling for 90% of concept development.